Weather Table
Weather
|
Clear
|
Woods
|
Marsh
|
Mountains
|
Desert
|
Precipitation
|
1-2
|
1-2
|
1-3
|
1
|
1
|
Extremity
|
1-2
|
1
|
1
|
1-2
|
1-3
|
Weather is relative
to season: winter precipitation = snow, etc.
Extreme precipitation = thunderstorm,
blizzard or even a tornado or hurricane, depending upon location and referee
interpretation.
Extreme weather without precipitation:
- spring = strong winds
- summer = heat wave
- fall = dense fog
- winter = cold snap; etc.
All other rolls
assume seasonably clement weather. Precipitation covers tracks and scents. Both
precipitation and extreme weather deal cumulative terrain penalties.
For a
campaign year, especially for character baronies and territories, extreme precipitation indicates flooding; penalize yields
accordingly. Normal precipitation indicates bumper crops, etc. Extreme weather
without precipitation lowers yields due to a late freeze, a drought, etc. Other
rolls indicate normal temperate climate yields.
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