Armor, FM:
d6+1
Weapons, FM: d6:
1 Magic Sword
2 Sword and Bow
3 Sword
4 Spear and Dagger
5 Club and Dagger
6 Club
Magic Sword on d6:
1 +3 Lightning
2-3 +2 Magic Missile
4-6 +1 Light
Armor, CL:
d6+3
Weapons, CL:
High: mace
Low: club
CL: healing potion; turn undead (reminder)
MU d3:
1 Sleep
2 Charm
3 Light
Gold: 3d6, straight-up
Note: I used the above to roll-up the middle-schooler's characters on the fly so that I could drop them straight into play. It worked. Lots of fun.
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